标记数据可以是昂贵的任务,因为它通常由域专家手动执行。对于深度学习而言,这是繁琐的,因为它取决于大型标记的数据集。主动学习(AL)是一种范式,旨在通过仅使用二手车型认为最具信息丰富的数据来减少标签努力。在文本分类设置中,在AL上完成了很少的研究,旁边没有涉及最近的最先进的自然语言处理(NLP)模型。在这里,我们介绍了一个实证研究,可以将基于不确定性的基于不确定性的算法与Bert $ _ {base} $相比,作为使用的分类器。我们评估两个NLP分类数据集的算法:斯坦福情绪树木银行和kvk-Front页面。此外,我们探讨了旨在解决不确定性的al的预定问题的启发式;即,它是不可规范的,并且易于选择异常值。此外,我们探讨了查询池大小对al的性能的影响。虽然发现,AL的拟议启发式没有提高AL的表现;我们的结果表明,使用BERT $ _ {Base} $概率使用不确定性的AL。随着查询池大小变大,性能的这种差异可以减少。
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A Digital Twin (DT) is a simulation of a physical system that provides information to make decisions that add economic, social or commercial value. The behaviour of a physical system changes over time, a DT must therefore be continually updated with data from the physical systems to reflect its changing behaviour. For resource-constrained systems, updating a DT is non-trivial because of challenges such as on-board learning and the off-board data transfer. This paper presents a framework for updating data-driven DTs of resource-constrained systems geared towards system health monitoring. The proposed solution consists of: (1) an on-board system running a light-weight DT allowing the prioritisation and parsimonious transfer of data generated by the physical system; and (2) off-board robust updating of the DT and detection of anomalous behaviours. Two case studies are considered using a production gas turbine engine system to demonstrate the digital representation accuracy for real-world, time-varying physical systems.
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Climate change, population growth, and water scarcity present unprecedented challenges for agriculture. This project aims to forecast soil moisture using domain knowledge and machine learning for crop management decisions that enable sustainable farming. Traditional methods for predicting hydrological response features require significant computational time and expertise. Recent work has implemented machine learning models as a tool for forecasting hydrological response features, but these models neglect a crucial component of traditional hydrological modeling that spatially close units can have vastly different hydrological responses. In traditional hydrological modeling, units with similar hydrological properties are grouped together and share model parameters regardless of their spatial proximity. Inspired by this domain knowledge, we have constructed a novel domain-inspired temporal graph convolution neural network. Our approach involves clustering units based on time-varying hydrological properties, constructing graph topologies for each cluster, and forecasting soil moisture using graph convolutions and a gated recurrent neural network. We have trained, validated, and tested our method on field-scale time series data consisting of approximately 99,000 hydrological response units spanning 40 years in a case study in northeastern United States. Comparison with existing models illustrates the effectiveness of using domain-inspired clustering with time series graph neural networks. The framework is being deployed as part of a pro bono social impact program. The trained models are being deployed on small-holding farms in central Texas.
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Although self-/un-supervised methods have led to rapid progress in visual representation learning, these methods generally treat objects and scenes using the same lens. In this paper, we focus on learning representations for objects and scenes that preserve the structure among them. Motivated by the observation that visually similar objects are close in the representation space, we argue that the scenes and objects should instead follow a hierarchical structure based on their compositionality. To exploit such a structure, we propose a contrastive learning framework where a Euclidean loss is used to learn object representations and a hyperbolic loss is used to encourage representations of scenes to lie close to representations of their constituent objects in a hyperbolic space. This novel hyperbolic objective encourages the scene-object hypernymy among the representations by optimizing the magnitude of their norms. We show that when pretraining on the COCO and OpenImages datasets, the hyperbolic loss improves downstream performance of several baselines across multiple datasets and tasks, including image classification, object detection, and semantic segmentation. We also show that the properties of the learned representations allow us to solve various vision tasks that involve the interaction between scenes and objects in a zero-shot fashion. Our code can be found at \url{https://github.com/shlokk/HCL/tree/main/HCL}.
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Many problems can be viewed as forms of geospatial search aided by aerial imagery, with examples ranging from detecting poaching activity to human trafficking. We model this class of problems in a visual active search (VAS) framework, which takes as input an image of a broad area, and aims to identify as many examples of a target object as possible. It does this through a limited sequence of queries, each of which verifies whether an example is present in a given region. We propose a reinforcement learning approach for VAS that leverages a collection of fully annotated search tasks as training data to learn a search policy, and combines features of the input image with a natural representation of active search state. Additionally, we propose domain adaptation techniques to improve the policy at decision time when training data is not fully reflective of the test-time distribution of VAS tasks. Through extensive experiments on several satellite imagery datasets, we show that the proposed approach significantly outperforms several strong baselines. Code and data will be made public.
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Using massive datasets to train large-scale models has emerged as a dominant approach for broad generalization in natural language and vision applications. In reinforcement learning, however, a key challenge is that available data of sequential decision making is often not annotated with actions - for example, videos of game-play are much more available than sequences of frames paired with their logged game controls. We propose to circumvent this challenge by combining large but sparsely-annotated datasets from a \emph{target} environment of interest with fully-annotated datasets from various other \emph{source} environments. Our method, Action Limited PreTraining (ALPT), leverages the generalization capabilities of inverse dynamics modelling (IDM) to label missing action data in the target environment. We show that utilizing even one additional environment dataset of labelled data during IDM pretraining gives rise to substantial improvements in generating action labels for unannotated sequences. We evaluate our method on benchmark game-playing environments and show that we can significantly improve game performance and generalization capability compared to other approaches, using annotated datasets equivalent to only $12$ minutes of gameplay. Highlighting the power of IDM, we show that these benefits remain even when target and source environments share no common actions.
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Humans are excellent at understanding language and vision to accomplish a wide range of tasks. In contrast, creating general instruction-following embodied agents remains a difficult challenge. Prior work that uses pure language-only models lack visual grounding, making it difficult to connect language instructions with visual observations. On the other hand, methods that use pre-trained vision-language models typically come with divided language and visual representations, requiring designing specialized network architecture to fuse them together. We propose a simple yet effective model for robots to solve instruction-following tasks in vision-based environments. Our \ours method consists of a multimodal transformer that encodes visual observations and language instructions, and a policy transformer that predicts actions based on encoded representations. The multimodal transformer is pre-trained on millions of image-text pairs and natural language text, thereby producing generic cross-modal representations of observations and instructions. The policy transformer keeps track of the full history of observations and actions, and predicts actions autoregressively. We show that this unified transformer model outperforms all state-of-the-art pre-trained or trained-from-scratch methods in both single-task and multi-task settings. Our model also shows better model scalability and generalization ability than prior work.
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深度神经网络需要特定的层来处理点云,因为点的分散和不规则位置使我们无法使用卷积过滤器。在这里,我们介绍了复合层,该复合层是点云的新卷积操作员。我们的复合层的特殊性是,它在将点与其特征向量结合之前从点位置提取和压缩空间信息。与众所周知的点横向跨层相比,我们的复合层提供了额外的正则化,并确保了参数和参数数量方面的灵活性更大。为了展示设计灵活性,我们还定义了一个集合复合层,该复合层以非线性方式组合空间信息和特征,并且我们使用这些层来实现卷积和聚集的综合材料。我们训练我们的复合烯类进行分类,最引人注目的是无监督的异常检测。我们对合成和现实世界数据集的实验表明,在这两个任务中,我们的CompositeNets都优于表现要点,尽管具有更简单的体系结构,但取得了与KPCONV相似的结果。此外,我们的复合烯类基本上优于现有的解决方案,用于点云上的异常检测。
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在时间差异增强学习算法中,价值估计的差异会导致最大目标值的不稳定性和高估。已经提出了许多算法来减少高估,包括最近的几种集合方法,但是,没有通过解决估计方差作为高估的根本原因来表现出样品效率学习的成功。在本文中,我们提出了一种简单的集合方法,将目标值估计为集合均值。尽管它很简单,但卑鄙的(还是在Atari学习环境基准测试的实验中显示出明显的样本效率)。重要的是,我们发现大小5的合奏充分降低了估计方差以消除滞后目标网络,从而消除了它作为偏见的来源并进一步获得样本效率。我们以直观和经验的方式为曲线的设计选择证明了合理性,包括独立经验抽样的必要性。在一组26个基准ATARI环境中,曲线均优于所有经过测试的基线,包括最佳的基线,日出,在16/26环境中的100K交互步骤,平均为68​​%。在21/26的环境中,曲线还优于500k步骤的Rainbow DQN,平均为49%,并使用200K($ \ pm $ 100k)的交互步骤实现平均人级绩效。我们的实施可从https://github.com/indylab/meanq获得。
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视频预测是一个重要但充满挑战的问题。负担着生成未来框架和学习环境动态的任务。最近,通过将视频预测分为两个子问题:预训练图像生成器模型,随后学习图像生成器的潜在空间中的自动回归预测模型,可以将视频预测分为两个子问题,从而成为强大的视频预测工具。 。但是,成功产生高保真性和高分辨率视频尚待观察。在这项工作中,我们研究了如何培训自回归潜在的潜在视频预测模型,能够预测高保真的未来帧,并对现有模型进行最小的修改,并产生高分辨率(256x256)视频。具体而言,我们通过使用因果变压器模型采用高保真图像发生器(VQ-GAN)来扩展先前的模型,并引入TOP-K采样和数据增强的其他技术,以进一步提高视频预测质量。尽管简单起见,但提出的方法仍可以在标准视频预测基准的最新方法中实现竞争性能,而参数较少,并在复杂和大规模数据集上实现了高分辨率的视频预测。视频可从https://sites.google.com/view/harp-videos/home获得。
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